Add Mask Regions¶
Documentation¶
- Class name:
SaltMaskAdd
- Category:
SALT/Masking/Filter
- Output node:
False
The SaltMaskAdd node is designed to perform element-wise addition of two mask tensors, applying a clamp operation to ensure the resulting values fall within a specified range. This node is essential for combining mask regions to create composite masks or to enhance certain features within the mask by adding another mask's values.
Input types¶
Required¶
masks_a
- The first set of mask tensors to be added. These masks are one of the primary inputs for the addition operation, contributing to the resultant composite mask.
- Comfy dtype:
MASK
- Python dtype:
torch.Tensor
masks_b
- The second set of mask tensors to be added. These masks are combined with the first set to produce the final composite mask, influencing the outcome of the addition operation.
- Comfy dtype:
MASK
- Python dtype:
torch.Tensor
Output types¶
MASKS
- Comfy dtype:
MASK
- The output of the node, representing the composite mask created by adding the input masks together, with values clamped to ensure they remain within a valid range.
- Python dtype:
torch.Tensor
- Comfy dtype:
Usage tips¶
- Infra type:
GPU
- Common nodes: unknown
Source code¶
class SaltMaskAdd:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"masks_a": ("MASK",),
"masks_b": ("MASK",),
}
}
CATEGORY = f"{NAME}/Masking/Filter"
RETURN_TYPES = ("MASK",)
RETURN_NAMES = ("MASKS",)
FUNCTION = "add_masks"
def add_masks(self, masks_a, masks_b):
if masks_a.shape != masks_b.shape or len(masks_a.shape) != 3 or len(masks_b.shape) != 3:
raise ValueError("Both input tensors must be of shape [N, H, W].")
added_masks = torch.clamp(masks_a + masks_b, 0, 255)
return (added_masks,)