MorphologicSkeletoning¶
Documentation¶
- Class name:
MorphologicSkeletoning
- Category:
Bmad/CV/Morphology
- Output node:
False
The MorphologicSkeletoning node is designed to perform skeletonization on binary images. It transforms the input image into its skeletal representation, reducing all objects to lines without changing the fundamental structure.
Input types¶
Required¶
src
- The source image to be skeletonized. It is crucial for the operation as it directly influences the skeletonization process.
- Comfy dtype:
IMAGE
- Python dtype:
torch.Tensor
Output types¶
image
- Comfy dtype:
IMAGE
- The skeletal representation of the input image, highlighting its essential structure with minimal thickness.
- Python dtype:
torch.Tensor
- Comfy dtype:
Usage tips¶
- Infra type:
GPU
- Common nodes: unknown
Source code¶
class MorphologicSkeletoning:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"src": ("IMAGE",)
},
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "compute"
CATEGORY = f"{cv_category_path}/Morphology"
def compute(self, src):
from skimage.morphology import skeletonize
img = tensor2opencv(src, 1)
_, img = cv.threshold(img, 127, 1, cv.THRESH_BINARY) # ensure it is binary and set max value to 1.
skel = skeletonize(img) * 255
img = opencv2tensor(skel)
return (img,)