Create Shape Mask On Path¶
Documentation¶
- Class name:
CreateShapeMaskOnPath
- Category:
KJNodes/masking/generate
- Output node:
False
This node is designed to generate shape-based masks along a specified path, enabling the creation of dynamic and animated masking effects. It leverages shape parameters and path coordinates to craft masks that can evolve over time, providing a versatile tool for visual effects and image manipulation.
Input types¶
Required¶
shape
- Specifies the geometric shape of the mask to be created. This choice influences the mask's appearance and can be a circle, square, or triangle, offering a variety of visual styles for the mask.
- Comfy dtype:
COMBO[STRING]
- Python dtype:
str
coordinates
- Defines the center locations for the mask creation along a path. These coordinates dictate where the mask will be positioned, allowing for precise control over the mask's placement in the frame.
- Comfy dtype:
STRING
- Python dtype:
str
grow
- Determines the amount by which the shape grows on each frame, enabling the creation of animated masks that change size over time.
- Comfy dtype:
INT
- Python dtype:
int
frame_width
- Sets the width of the frame within which the mask is created, defining the spatial boundaries for mask generation.
- Comfy dtype:
INT
- Python dtype:
int
frame_height
- Sets the height of the frame within which the mask is created, defining the spatial boundaries for mask generation.
- Comfy dtype:
INT
- Python dtype:
int
shape_width
- Specifies the initial width of the shape used to create the mask, affecting the mask's size and coverage area.
- Comfy dtype:
INT
- Python dtype:
int
shape_height
- Specifies the initial height of the shape used to create the mask, affecting the mask's size and coverage area.
- Comfy dtype:
INT
- Python dtype:
int
Output types¶
mask
- Comfy dtype:
MASK
- The primary output mask created based on the specified shape and path coordinates.
- Python dtype:
Tensor
- Comfy dtype:
mask_inverted
- Comfy dtype:
MASK
- An inverted version of the primary mask, offering an alternative masking option where the shape's area is transparent and the surrounding area is opaque.
- Python dtype:
Tensor
- Comfy dtype:
Usage tips¶
- Infra type:
CPU
- Common nodes: unknown
Source code¶
class CreateShapeMaskOnPath:
RETURN_TYPES = ("MASK", "MASK",)
RETURN_NAMES = ("mask", "mask_inverted",)
FUNCTION = "createshapemask"
CATEGORY = "KJNodes/masking/generate"
DESCRIPTION = """
Creates a mask or batch of masks with the specified shape.
Locations are center locations.
Grow value is the amount to grow the shape on each frame, creating animated masks.
"""
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"shape": (
[ 'circle',
'square',
'triangle',
],
{
"default": 'circle'
}),
"coordinates": ("STRING", {"forceInput": True}),
"grow": ("INT", {"default": 0, "min": -512, "max": 512, "step": 1}),
"frame_width": ("INT", {"default": 512,"min": 16, "max": 4096, "step": 1}),
"frame_height": ("INT", {"default": 512,"min": 16, "max": 4096, "step": 1}),
"shape_width": ("INT", {"default": 128,"min": 8, "max": 4096, "step": 1}),
"shape_height": ("INT", {"default": 128,"min": 8, "max": 4096, "step": 1}),
},
}
def createshapemask(self, coordinates, frame_width, frame_height, shape_width, shape_height, grow, shape):
# Define the number of images in the batch
coordinates = coordinates.replace("'", '"')
coordinates = json.loads(coordinates)
batch_size = len(coordinates)
out = []
color = "white"
for i, coord in enumerate(coordinates):
image = Image.new("RGB", (frame_width, frame_height), "black")
draw = ImageDraw.Draw(image)
# Calculate the size for this frame and ensure it's not less than 0
current_width = max(0, shape_width + i*grow)
current_height = max(0, shape_height + i*grow)
location_x = coord['x']
location_y = coord['y']
if shape == 'circle' or shape == 'square':
# Define the bounding box for the shape
left_up_point = (location_x - current_width // 2, location_y - current_height // 2)
right_down_point = (location_x + current_width // 2, location_y + current_height // 2)
two_points = [left_up_point, right_down_point]
if shape == 'circle':
draw.ellipse(two_points, fill=color)
elif shape == 'square':
draw.rectangle(two_points, fill=color)
elif shape == 'triangle':
# Define the points for the triangle
left_up_point = (location_x - current_width // 2, location_y + current_height // 2) # bottom left
right_down_point = (location_x + current_width // 2, location_y + current_height // 2) # bottom right
top_point = (location_x, location_y - current_height // 2) # top point
draw.polygon([top_point, left_up_point, right_down_point], fill=color)
image = pil2tensor(image)
mask = image[:, :, :, 0]
out.append(mask)
outstack = torch.cat(out, dim=0)
return (outstack, 1.0 - outstack,)