MorphologicSkeletoning¶
Documentation¶
- Class name:
MorphologicSkeletoning
- Category:
Bmad/CV/Morphology
- Output node:
False
The MorphologicSkeletoning node is designed for computing the morphological skeleton of an image. It transforms the input image into a minimal, yet fully representative, skeletal form that retains the structure and connectivity of the original shape.
Input types¶
Required¶
src
- The 'src' parameter represents the source image to be processed. It is essential for determining the structure and connectivity of the original shape in the skeletal transformation.
- Comfy dtype:
IMAGE
- Python dtype:
torch.Tensor
Output types¶
image
- Comfy dtype:
IMAGE
- The output is a skeletal representation of the input image, preserving the structure and connectivity of the original shape in a minimal form.
- Python dtype:
torch.Tensor
- Comfy dtype:
Usage tips¶
- Infra type:
GPU
- Common nodes: unknown
Source code¶
class MorphologicSkeletoning:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"src": ("IMAGE",)
},
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "compute"
CATEGORY = "Bmad/CV/Morphology"
def compute(self, src):
from skimage.morphology import skeletonize
img = tensor2opencv(src, 1)
_, img = cv.threshold(img, 127, 1, cv.THRESH_BINARY) # ensure it is binary and set max value to 1.
skel = skeletonize(img) * 255
img = opencv2tensor(skel)
return (img,)